The Worlds of ‘Mass Effect: Andromeda’ Aren’t Worth Saving
"The writing is flat for five or six hours, and then suddenly, 'Andromeda' will remember that flying to a new galaxy doesn't alleviate a culture of its baggage."
Fecha: April 7, 2017 at 02:00PM
via Digg Culture: http://ift.tt/2nLVd59
No hay comentarios.:
Publicar un comentario