How In-Game Report Cards Ruin Games, and (Probably) Lives
In games with a million fun things to do, why encourage players to fixate on the stuff they hate?
Fecha: June 23, 2017 at 03:24AM
via Digg Culture: http://ift.tt/2rY0WMo
Página multilingual - Multi language page
No hay comentarios.:
Publicar un comentario